In China, it was officialized as the term 大張一刀流. The style was eventually re-founded as an iconic drawing style towards SUNRISE's primary animation characteristics, where it became a popular tradition towards Japanese animation and parodied on Japanese illustrators communities since around 2010. Series Included Mobile Suit Zeta Gundam Mobile Suit Gundam Wing Zettai Muteki Raijin-Oh The King of Braves GaoGaiGar Aura Battler Dunbine Heavy Metal L-Gaim Combat Mecha Xabungle Robot King Daiouja Invincible Robo Trider G7 Categories Community content is available under CC-BY-SA unless otherwise noted. Though despite being named as the pose's Co-Creator, Ōbari himself has rarely used Brave Perspective in his credited animation work. New Generation Robot Chronicles Brave Saga (()()()()() Shinsedai Robotto Senki Bureibu Sga), also known as Brave Saga or Brave Saga 1, is a tactical role-playing video game for the Playstation 1, released in 1998. The Brave of Sun Fighbird (, Taiy no Ysha Faibdo) is a 1991 anime television series, created by Takara and Sunrise under the direction of Katsuyoshi Yatabe.It is the second incarnation in the long-running 'Brave', (or Ysha), franchise. Upon the debut of Great Exkaiser's "Thunder Flash" in The Brave Exkaiser, the perspective was then traced and borrowed in protagonist robots' special attacks in subsequent titles even after those creators left from the series.Īfter the Brave Series ended, the perspective's utilization gradually increased in use in many SUNRISE titles produced by Fukada (such used liberally in his series G ear Fighter Dendoh, Gundam SEED and SEED Destiny, and Cross Ange Rondo of Angels and Dragons) and the other Brave Series Animation staff or those inspired by it, as well as fellow animators Ōbari Mentored. Though as the pose continued to be utilized the latter influence became less frequently seen one-handed-, two-weapon- and gun-wielding variations of the pose increasing in frequency despite retaining the same angle and dramatic effect. In Specific, Mitsuo Fukada is the one responsible for the pose itself, with him crediting the 'snap down' into the pose taking inspiration from Obari's habit of skipping interim animation to make actions in animation more dynamic with the pose struck before entering Brave Perspective being of the wielder of the weapon in question holding it in a two-handed grip over their head that is commonly seen drawn by Ōbari. The origin to this angle has been credited to the Brave Series in the 1990s, and two of SUNRISE's development staff, Masami Ōbari and Mitsuo Fukuda. Referred also as the SUNRISE Perspective, Brave Stance and Ōbari Perspective, it is an animation perspective drawing originated by SUNRISE where robots or other warrior-category characters are portrayed with a long sword or weapon at a wide angle. You can help Brave Saga Wiki by expanding it.
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